MagesQuest; The Full Release
MAGESQUEST:
You play as a Mage, who seems to be have found himself trapped in a dungeon deep underground. You have to traverse through the dangerous dungeon safely to escape, but be careful! The dungeon is infested with many dangerous enemies....
CONTROLS:
WASD or Arrow keys to move. You can also use space to jump.
Press down arrow or the "S" key to fall through platforms.
Press the "R" key to reset the level if you get stuck.
Press the "M" key to mute the music (but why would you?)
Press the "X" key or press the "X" in the bottom left to go to menu.
Press "T" key to toggle the timer.
REVIEWS:
"Good/10" - MetaCritic
"Nintendo better watch out" - Polygon
"Amazing game to speedrun" - GameSpot
"Game Of The Year 2021" - IGN 2006
CREDITS:
The characters, the sprites and the game were all made by me.
The amazing song was made by @teeble.
Additional Game Design and Coding help from @KingOfCold.
Full soundtrack available here.
Special thanks to everyone who helped MagesQuest get to where it is now.
Status | Released |
Platforms | HTML5, Windows, macOS |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Gammactic |
Genre | Platformer |
Made with | Piskel, Construct |
Tags | 2D, Pixel Art, Short, Singleplayer, Speedrun |
Average session | A few minutes |
Inputs | Keyboard |
Comments
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This is my 2nd favourite game of all time
Hi, I saw you wanted feedback on the game and decided to help. I'm not good at solid ratings so I'm not going to rate this game or give you a number out of 10.
Gameplay: A little too generic for me, but you said you were working on adding more features so we'll se how that works out. I recommend finding a few more unique mechanics to add to the game.
Art style: I like the pixel art and the game looks pretty good. Again, a little generic but that's okay.
Music: The music is decent, I just wish the loop was a bit longer, I know you didn't make it though.
Overall rating: ?/10
Thanks for your feedback, and I appreciate you checking out the game. The main goal of this version was to improve on the beta of the game, which was my first attempt at making a platformer.
I recommend checking that out to see where I derived my ideas from and the improvement upon it. Also yes I have a lot of new mechanics planned, so hopefully you'll come back to play it again once it's updated. But thanks again for checking it out!
really good - controls respond well and it looks great